DEVELOPMENT OF AN INNOVATIVE TECHNOLOGY FOR WORKING WITH STUDENTS WITH LOW ACADEMIC PERFORMANCE. (IN THE EXAMPLE OF 5-6 GRADES)

Authors

  • Ravshanbek Islamov Turgunalievich Researcher Of Namangan State University, Uzbekistan

Keywords:

innovative technology, students with low academic performance, educational individualization

Abstract

This research work is devoted to the development of an innovative technology aimed at improving the performance of students in grades 5-6 with a low level of education. In modern educational conditions, an urgent problem is the individualization of education and support for schoolchildren who experience difficulties in mastering educational material. The study is based on the application of modern pedagogical and psychological-pedagogical methods, as well as the use of information and communication technologies. The main goal of this technology is to create an individualized educational environment that contributes to the educational progress of students with poor academic performance.

Downloads

Download data is not yet available.

References

Вygotsky, L. S. (1978). Mind in Society: The Development of Higher Psychological Processes. Harvard University Press.

Tomlinson, C. A. (2001). How to Differentiate Instruction in Mixed-ability Classrooms. ASCD.

Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom Instruction That Works: Research-Based Strategies for Increasing Student Achievement. ASCD.

Hattie, J. (2012). Visible Learning for Teachers: Maximizing Impact on Learning. Routledge.

Gee, J. P. (2003). What Video Games Have to Teach Us About Learning and Literacy. Computers in Entertainment (CIE), 1(1), 20-20.

Prensky, M. (2001). Digital Natives, Digital Immigrants Part 1. On the Horizon, 9(5), 1-6.

Vygotsky, L. S. (1980). Mind in Society: The Development of Higher Psychological Processes. Harvard University Press.

Anderson, C. A., & Dill, K. E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of personality and social psychology, 78(4), 772-790.

Dweck, C. S. (2006). Mindset: The New Psychology of Success. Random House.

Garris, R., Ahlers, R., & Driskell, J. E. (2002). Games, motivation, and learning: A research and practice model. Simulation & gaming, 33(4), 441-467.

Downloads

Published

2023-09-21

How to Cite

Ravshanbek Islamov Turgunalievich. (2023). DEVELOPMENT OF AN INNOVATIVE TECHNOLOGY FOR WORKING WITH STUDENTS WITH LOW ACADEMIC PERFORMANCE. (IN THE EXAMPLE OF 5-6 GRADES). International Scientific and Current Research Conferences, 1(01), 97–99. Retrieved from https://www.orientalpublication.com/index.php/iscrc/article/view/1095