DEVELOPING THE CONTENT OF TEACHING ENGLISH THROUGH VIRTUAL REALITY AND THE PEDAGOGICAL ASPECTS OF ITS ORGANIZATION
Keywords:
Virtual reality technologies, English language teaching, digital learning environment, competency-based approachAbstract
This article examines the issues of developing the content of teaching English based on virtual reality (VR) technologies and organizing this process effectively from a pedagogical perspective. The didactic potential of virtual reality environments in foreign language learning, key principles of instructional design, and mechanisms for shaping educational content based on a competency-oriented approach are analyzed. The study provides a theoretical justification of the role of VR technologies in developing learners’ communicative competence, enhancing intrinsic motivation for learning, and ensuring the pedagogical effectiveness of the educational process.
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